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No commits in common. "51d85c011b718af9fb465e650a94a866769443a2" and "8ec5f46e610a6b9483fca08a8d4420d176c8e9cb" have entirely different histories.

5 changed files with 7 additions and 8061 deletions

View file

@ -2,7 +2,7 @@
PREFIX ?= /usr/local PREFIX ?= /usr/local
CFLAGS := $(CFLAGS) `pkg-config --cflags --libs sdl3` CFLAGS := $(CFLAGS) `pkg-config --cflags --libs sdl3`
LDFLAGS := $(LDFLAGS) -lm LDFLAGS := $(LDFLAGS)
all: slutpet all: slutpet

11
dat.h
View file

@ -1,16 +1,5 @@
typedef struct Image Image;
struct Image {
int w;
int h;
int bpp;
unsigned char *data;
SDL_Texture *tex;
};
typedef struct State State; typedef struct State State;
struct State { struct State {
SDL_Window *win; SDL_Window *win;
SDL_Renderer *ren; SDL_Renderer *ren;
Image *test;
}; };

4
readme
View file

@ -1,5 +1 @@
horny desktop pet thing. horny desktop pet thing.
i think it's probably best to use some sort of extension language.
i want people to be able to create their own pets without having to
figure out how to recompile.

View file

@ -1,8 +1,6 @@
#define SDL_MAIN_USE_CALLBACKS #define SDL_MAIN_USE_CALLBACKS
#define STB_IMAGE_IMPLEMENTATION
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <SDL3/SDL_main.h> #include <SDL3/SDL_main.h>
#include "stb_image.h"
#include "dat.h" #include "dat.h"
@ -13,20 +11,12 @@ SDL_AppQuit(void *as, SDL_AppResult res)
st = as; st = as;
if (st) { if (st) {
if (st->test) { SDL_Log("destroy renderer...");
if (st->test->tex) { SDL_DestroyRenderer(st->ren);
SDL_Log("free test texture..."); SDL_Log("destroy window...");
SDL_DestroyTexture(st->test->tex); SDL_DestroyWindow(st->win);
} SDL_Log("free state...");
if (st->test->data) { SDL_free(st);
SDL_Log("free test img data...");
SDL_free(st->test->data);
}
SDL_Log("free test img...");
SDL_free(st->test);
}
SDL_Log("free state...");
SDL_free(st);
} }
SDL_Log("bye!"); SDL_Log("bye!");
@ -49,13 +39,6 @@ SDL_AppEvent(void *as, SDL_Event *ev)
SDL_AppResult SDL_AppResult
SDL_AppIterate(void *as) SDL_AppIterate(void *as)
{ {
State *st = as;
SDL_SetRenderDrawColor(st->ren, 0, 0, 0, SDL_ALPHA_TRANSPARENT);
SDL_RenderClear(st->ren);
SDL_RenderTexture(st->ren, st->test->tex, NULL, NULL);
SDL_RenderPresent(st->ren);
return SDL_APP_CONTINUE; return SDL_APP_CONTINUE;
} }
@ -63,7 +46,6 @@ SDL_AppResult
SDL_AppInit(void **as, int argc, char **argv) SDL_AppInit(void **as, int argc, char **argv)
{ {
State *st; State *st;
SDL_Surface *sur;
SDL_Log("init sdl..."); SDL_Log("init sdl...");
if (!SDL_Init(SDL_INIT_VIDEO)) { if (!SDL_Init(SDL_INIT_VIDEO)) {
@ -90,39 +72,6 @@ SDL_AppInit(void **as, int argc, char **argv)
return SDL_APP_FAILURE; return SDL_APP_FAILURE;
} }
SDL_Log("create test image...");
st->test = SDL_calloc(1, sizeof(Image));
if (!st->test) {
SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION,
"mem alloc fail: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
st->test->data = stbi_load("test.png", &st->test->w, &st->test->h,
&st->test->bpp, 4);
if (!st->test->data) {
SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION,
"mem alloc fail: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
sur = SDL_CreateSurfaceFrom(st->test->w, st->test->h,
SDL_PIXELFORMAT_RGBA32, st->test->data,
st->test->w * 4);
if (!sur) {
SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION,
"surface creation fail: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
st->test->tex = SDL_CreateTextureFromSurface(st->ren, sur);
if (!st->test->tex) {
SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION,
"surface creation fail: %s", SDL_GetError());
SDL_DestroySurface(sur);
return SDL_APP_FAILURE;
}
SDL_Log("it work"); SDL_Log("it work");
return SDL_APP_CONTINUE; return SDL_APP_CONTINUE;
} }

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