finally start on the rewrite

This commit is contained in:
cat 2025-06-28 15:59:51 +10:00
parent 57ad9fd139
commit fbedd77ed1
7 changed files with 98 additions and 0 deletions

15
dat.h Normal file
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@ -0,0 +1,15 @@
typedef struct Action Action;
typedef struct Image Image;
struct Action {
// step
// click
};
struct Image {
char *name;
int w, h, bpp;
unsigned char *data;
SDL_Surface *sur;
SDL_Texture *tex;
};

7
fns.h Normal file
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#define babble(...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define info(...) SDL_Log(__VA_ARGS__)
#define shit(...) SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define fuck(...) SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
void free_image(Image *i);
int load_image(Image *i, SDL_Renderer *ren);

59
img.c Normal file
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#define STB_IMAGE_IMPLEMENTATION
#define STBI_MALLOC(sz) SDL_malloc(sz)
#define STBI_REALLOC(p,newsz) SDL_realloc(p,newsz)
#define STBI_FREE(p) SDL_free(p)
#include <SDL3/SDL.h>
#include "stb_image.h"
#include "dat.h"
#include "fns.h"
void
free_image(Image *i)
{
if (i->tex) {
babble("destroying texture for image %s...", i->name);
SDL_DestroyTexture(i->tex);
}
if (i->sur) {
babble("destroying surface for image %s...", i->name);
SDL_DestroySurface(i->sur);
}
if (i->data) {
babble("destroying data for image %s...", i->name);
stbi_image_free(i->data);
}
}
int
load_image(Image *i, SDL_Renderer *ren)
{
babble("opening image %s...", i->name);
i->data = stbi_load(i->name, &i->w, &i->h, &i->bpp, 4);
if (!i->data) {
shit("stbi_load: %s", stbi_failure_reason());
goto err;
}
babble("creating surface for image %s...", i->name);
i->sur = SDL_CreateSurfaceFrom(i->w, i->h, SDL_PIXELFORMAT_RGBA32,
i->data, i->w * 4);
if (!i->sur) {
shit("SDL_CreateSurfaceFrom: %s", SDL_GetError());
goto err;
}
babble("creating texture for image %s...", i->name);
i->tex = SDL_CreateTextureFromSurface(ren, i->sur);
if (!i->tex) {
shit("SDL_CreateTextureFromSurface: %s", SDL_GetError());
goto err;
}
babble("created image %s!", i->name);
return 0;
err:
free_image(i);
return -1;
}

4
samply/act.c Normal file
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#include <SDL3/SDL.h>
#include "../dat.h"
#include "samply.h"

7
samply/img.c Normal file
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#include <SDL3/SDL.h>
#include "../dat.h"
#include "samply.h"
struct Image samply_sprites[] = {
};

6
samply/samply.h Normal file
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typedef struct Samply Samply;
struct Samply {
};
extern Image samply_sprites[];

0
slutpet.c Normal file
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