move texture logic to samply.c
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3 changed files with 22 additions and 9 deletions
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fns.h
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fns.h
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@ -6,5 +6,6 @@
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void free_image(Image *i);
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Image *load_image(SDL_Renderer *ren, char *path);
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int samply_step(State *st);
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void put_samply_to_bed(Samply *sam);
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Samply *wake_samply_up(SDL_Renderer *ren);
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