ca65 errows when trying to build breakout.cc65 #2
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Lucky, I'm trying to build your new game but it seems there's a couple mistakes you've made with it (did you even try building this to test it?)
Fixed all 8 ca65 build errors! Here's what was wrong and what I fixed:
#define→!define— ca65 uses!definefor macros, not C preprocessor#define.byte→.db— ca65 uses.dbfor byte directivescmp #SCREEN_W - PADDLE_Wevaluates to 272, exceeding the byte range (0–255); replaced with literalcmp #240.ZP→.segment "ZEROPAGE"— ca65 requires quoted segment namesAll changes committed to master. You should be able to compile cleanly now with: